![]() ![]() It's deciding which turrets to keep and which to toss. Whether in the workplace, at home or as a gift, Portal 2 Sentry Turret is sure to be an eye catcher! In case you're installing serveral of these, please make sure you'll keep a minimum safety distance of at least one meter between the turrets - You don't want them to kill each other accidentally, do you? ) It has bouncy standing legs, the typical laser is simulated by a red LED light and by pressing a button the Sentry Turret will play a typical Portal-Sound File: Assuming Chell did escape (no weird heaven analogy), the elevator. Now you can set the Sentry Turret up as a deterrent to protect your secret documents! SPOILERS Theory: The Turrets at the end of Portal 2 were meant to kill Chell, not Sing. ![]() Not really deadly, but equipped with all the other necessary features. Well, good news! Now they are available as authentic miniatures. ![]() All of this brought glory to the deadly darlings from Aperture Science! and its habit of killing other turrets while falling over. Who isn't in love with the cute Sentry Turrets from Valve's Portal 2? The melancholic voice, its soft laser. So you can protect the things that matter most. We box 'em up and ship 'em straight to your doorstep. Introducing the consumer version of our most popular military-grade product: the turret. Once saved, the Oracle Turret cannot accompany the player since the player must pass through an Emancipation Grill before continuing.Cave Johnson here. The Perpetual Testing Initiative (PeTI) refers to them as Franken-Cubes. Some of these phrases reference Cave Johnson's 'Don't Make Lemonade' speech and mentions Johnson's secretary and assistant, Caroline. No official name has been given for the turret cubes, Frankenturrets being the name used by the Portal 2 developers in the commentary tracks referred to in the developer's commentary (they may also be called ' box creatures ', which is the name used in Portal 2's sound files). When Chell chooses to save it from "redemption", the Turret spouts a variety of cryptic phrases, in a similar vein to the All-Knowing Vortigaunt from Half-Life 2. The Turret, now referred to as the Oracle Turret for its wisdom, is seen for the last time in the chapter The Escape, where it is seen heading towards incineration (referred to as "redemption" by the Announcer) on a conveyor belt consisting of broken Turrets, as seen in the Turret Manufacturing department. There is no way to get the turret out of the pipes, even if Chell continues to focus on it. They are robotic gunners that attempt to kill the player. This neglect finally causes the Turret to mention "I'm different." as the two abandon it. Turrets are supporting antagonists from the Portal franchise. The Turret, desperate to be saved from the tube, tries to alert Chell for help by asking "Hello?", however Wheatley directs Chell to divert her attention away from the Turret and generally neglecting it. The aforementioned tube is layered beside a catwalk leading to a hallway nearing the ruined Central AI Chamber. This Turret made its first appearance during The Courtesy Call chapter, in which it has been seen by Chell and a newly-disengaged Wheatley, laying in a powerless Aperture Science Pipe Network for many years since the Enrichment Center's destruction. ![]() According to the unofficial Half-Life: Portal wiki, yes, it's the same Oracle Turret! The article's overview reads thus: ![]()
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